It’s happened! The new album is out, get it on BandCamp or stream it on Spotify and other platforms.

It’s happened! The new album is out, get it on BandCamp or stream it on Spotify and other platforms.

At this point I’m happy with all mixes, and the mastering has been done. Alex has sent me the first draft of the cover art (who said the album sounds “soothing and peppy”), so we’re on the final stretch.
Here’s the track listing:
1. Turbulent Lily
2. On a Dissolving Ledge
3. Sunken Idyll
4. Icy Misconduct
5. Ocean Spray
6. Set Fondly Adrift
7. The Abyss
8. Steam Leak
9. Diving for Treasure
10. Cheat Cove
11. Sunlit Ripples
12. Fractured Foam
13. Midnight Raindrops
14. Waterfall
It’s all instrumentals this time, so no lyrics!
I’ve written the 14th track now, and I have titles for all of them. However, that’s the easy part.
I spent most of today working on mixes for Waterfall, it’s been a lot of work. I was doing bits during the week as well as this and I’ve still only got mixes for 8 out of the 14 tracks. (And one of those is Lily’s track, so it was pretty much done – although even that one I’ve rewritten some bits.)
Part of the issue is the complexity of some of these things. Lots of layers to interfere with each other and hide mistakes. Part of it, too, is I’ve been wanting to give them a more distinctive sound. I know my style has never changed much, even from the 1990s, and that’s fine, but I don’t want to start repeating myself!
And let’s be clear: those 8 mixes aren’t final. They’re still rough versions. I have to listen to these over and over on different devices, different headphones, trying to weed out any problems. Sometimes the solution is just moving a fader slightly. Sometimes it’s rewriting a section completely.
As I write this I’m playing the tracks through and making mental notes of things that still need fixing.
But it is getting better!
A quick update, since I’ve not updated in a while: the work on the next album is still progressing. I have thirteen tracks so far I’m reasonably happy with, although they still all need work on a final mix and of course mastering.
I feel like I need a fourteenth track though, so that is yet to be sorted out. I’m not superstitious about the number 13, by the way, I just think there’s another track for this album still in me!
In terms of length, we’re currently at about 1 hour 3 minutes.
It’s been over 10 years but I’ve been fiddling with Beech again and fixed some issues:
| Windows 32-bit binary | Beech-x86.zip |
| Windows 64-bit binary | Beech-x64.zip |
| Source | Beech-src.zip |
Usage, requirements, and other info at the original post: https://darrenizzard.com/index.php/2015/08/24/beech-a-bbc-micro-emulator/
It’s happened! My fifth album, “The Sign Said Now” is available on Bandcamp right now, and shortly will be in other stores and streaming services (Spotify, Apple Music, Amazon, YouTube, Deezer, Tidal, etc. etc.).
Fantastic artwork again provided by AlexArtsMe!
HyperFollow page for other links as they appear: https://distrokid.com/hyperfollow/darrenizzard/the-sign-said-now
There have been unavoidable delays with Alex’s artwork, although it’s coming along well now.
With that in mind, I’ll go through the tracks on the new album. You’ll have to imagine the sounds until it’s released.
There we have it. 14 tracks, just over an hour. Coming soon.
I’m no expert at making albums. I’m sure there are right ways of doing things that I’m getting horribly wrong, but nonetheless I’m muddling through.
I’m now at the point with album 5 that I have 13 tracks I’m happy with. I’ve been toying with some ideas for at least one more track, but the total length is already a little over an hour.
Of course, most of them still haven’t got even a basic mix sorted out, and there will be lots of tweaks and changes to come.
To that end, I have to keep track of which track is which. Most of the tracks are just numbered at this stage. For the most part, only ones with lyrics are titled. The rest just have a number, a length and a collection of words which sort of describe them.
As an example, let’s look at a track from Someone Like You. This one was the sixth I started for that album, so for a long time it was called “Song 6.” The description was “nasal synths, bell lead, sense of adventure, harp bridge.”
During a stream I went through the tracks and gave titles to those which didn’t yet have one. For Song 6 I was particularly caught up on this “sense of adventure” and, trying out various ideas, I kept starting my thoughts with “I wonder if…” and eventually realised it fitted quite nicely. So Song 6 became I Wonder If.
If you check on the album, you’ll notice that it didn’t end up as track 6 either. It became the first track. (Ordering the tracks is a whole other matter.)
So back to album 5, itself lacking a name as I write. Eight tracks have names, but I have yet to assign a title to Song 9 (“heavy drums into light guitar/piano-backed, echoey, 6:8, emotive strings, rock guit solo”) among others.
I’ll tell you about one that did get a name, however. It’s Song 13, Thirty Years of Now. This is based on a MED module I made way back on the Amiga, which had the title NewTech. That old tune only lasted about one-and-a-half minutes, so it needed a lot of new material, and given its age it was hardly “new tech”. Time for a rebrand.
I thought a bit about its sound, its feeling, but none of that led to a title – but the age, about 30 years, that seemed promising. I typed in “Thirty Years of New” but as I looked at the words, I kept seeing “New” as “Now”, and the paradox of “Thirty Years of Now” really appealed to me.
I rarely start with a title, and if I do it’s almost always for a song with lyrics: Captain Faded Red was one of those, as were The Second Door on the Left and Bondanavasieta. There’s going to be one on album 5 too, Impersonating an Estate Agent. I don’t know why I thought of that as a concept, but once I started to ask myself why anyone would do it, the words started to come.
Sometimes I think of a title on its own, without a song to connect it to. I keep a collection of interesting titles and once in a while I’ll find I’ve written something which fits one of them. For instance, I’d had “The Earl Tumult” as a title sitting around for ages, and it was quite late in The Telescope‘s development that I assigned it to Song 10.
As time goes on I hope to explain a little more about where some of the titles came from. Vague notions, in-jokes, references nobody else will get, anagrams… oh yes, some of them are anagrams. I like a good word puzzle.
I’ve used Spotify links here for convenience. Not everyone likes Spotify. Don’t worry, these tracks are available pretty much everywhere.
So, it’s been a long time since I updated this site. And I’ve been doing things. Music things.
I started making music many years ago but as time went on it fizzled out. Real life got in the way.

I didn’t give up entirely, though. Once in a blue moon I’d still write a new track. I used a few of them as background music for my YouTube videos.
Then, in 2015 I made one called Space Voice which got a bit out of hand and ended up at nearly 8 minutes long. I thought, let’s see what happens if I put it out there. So I released Space Voice as a single. It got a few listens, and a couple of friends liked it.

Two years later I was experimenting with some animations on YouTube and made a soundtrack for one of them. It was a bit bass-heavy and weird – honestly, a bit muddy – but the fact I wrote it specifically to put online led me towards making it another single. This was Shades.
Then, during 2020, everyone at work decided to set ourselves a task to do during lockdown. I set myself the task of making a new EP.

To cut a long story short, I did it. This became The Night Wall. I even got a friend to collaborate on one track: Back in the Box featured KURLY on vocals and guitar, and he did a great job.
This made me think, why did I stop making music like I used to? I used to be making new stuff non-stop. Is it just a matter of getting older? Or perhaps just too many distractions? What if I disciplined myself to work on music regularly? What if I streamed work on music so people would expect me to do it regularly?
To my surprise, the rusty gears started to turn again and ideas started to come. I started work on a second EP.

After a few weeks I had enough tracks for that EP. I didn’t feel like stopping, though, and kept going. The EP became an album: From The Sky Down. It included noises made my home-made synth, SoundMaker, and I revised two tracks from The Night Wall with new vocals1. I hired AlexArtMe to do the cover art, and her design led me to restructure the track listing into a loose concept album. I’ll talk about that another time.

At this point I’d got the attention of one or two people online. In particular, Project Dits was (and is) my first big fan. He promoted the album on his streams and was very encouraging for me to continue.
I began work on another album soon after, and after some months, Life as a Passenger was complete. This included the track Gordon’s Theory, which featured guest appearances from John Panettiere, Project Dits, Aisha Anime, KURLY, Chris McAuley and Elfie Oakwood.

AlexArtMe, as usual, provided the cover art, depicting Gordon as a dragon surrounded by his theories.
In 2024, I released a third album, Someone Like You, in which I remade and extended one of my earliest music tracks from about 1992, Stratosphere.
Towards the end of the year, a fourth album came along, The Telescope, once more including a remake of one of my old Amiga tracks, in this case Universe.

That brings us up to 2025, and I’m part-way through making a fifth. You can see how it’s coming along most Sundays at 2pm UK time on Twitch.

[update: 0.4 now available]
Beech is a BBC Micro emulator. It emulates a Model B with 8271 DFS, and also supports the Music 500/5000 synthesizer.
The program is licensed under the GPL v2.
Beech is currently Windows-only, and requires at least Windows 7.
Before running Beech, you’ll need to find the following ROM images and place them in the roms directory:-
Please note that none of these downloads include ROMs, disks, tapes, or snapshots.
As well as Beech itself, you might need the Visual C++ 2013 Redistributable too. If Beech complains of missing DLLs, just download the appropriate redistributable from here and run it. Alternatively, if you prefer, you can get them direct from Microsoft.
| Windows 32-bit binary: | Beech-x86.zip |
| Windows 64-bit binary: | Beech-x64.zip |
| Source code: | Beech-src.zip |
| Visual C++ 2013 Redistributable for Windows 32-bit: | vcredist_x86.zip |
| Visual C++ 2013 Redistributable for Windows 64-bit: | vcredist_x64.zip |
| Disks: | SSD and DSD |
| Tapes: | UEF |
| Snapshots: | UEF (broadly compatible with BeebEm) |
When the emulator starts, it will be in a paused state. To start it, click on the “Go Live” checkbox, then click on the screen display so it will receive keyboard input. (You can tell if the emulated machine has keyboard focus from the border colour. If it’s light, it has focus.) By default, the PC keyboard layout will be used, which should make typing more natural. If you are playing games, however, you’ll probably want to uncheck “PC Keyboard Mapping” so the layout matches the real BBC more closely. In either case, the Break key is assigned to both F11 and F12, and Copy is Home.
The other checkboxes work as follows: “Go Max Speed” makes the emulator run as fast as it can; “Audio” enables audio; “Hear Tape” lets you hear the tape input; “Flashload” speeds up tape loading considerably; “Show Debug Info” opens a side panel with some debugging facilities. Hopefully, everything else is self-explanatory.
If you have a joystick or game controller plugged in, it should be automatically detected, and you can use it in games with joystick support.
The prerequisites are zlib and PortAudio. PortAudio needs to be placed in “Beech/Beech/portaudio”, and built with MSVC according to the instructions on its site.
Once that’s done, you can build Beech from the Visual Studio solution file in its root directory.
While the AMPLE ROM is sufficient for the Music 5000, if you want to use the 500, you’ll need to use the interpreter on its system disk instead. Note that the two versions of the language are not compatible: songs for the disk AMPLE will not play on the ROM version and vice versa.
Here’s a quick start guide for each version.
| Music 500 | Start the AMPLE interpreter with *AMPLE (or, if you have the 5000 ROM installed, use */AMPLE instead to force the disk version to load). If you want to play the song called SONG, just type
"SONG" LOAD RUN and press Return, and it should start. If it produces an error instead, either the disk is missing some extra modules the song needs, or it’s a 5000 program, or possibly it’s just a bad file. Some disks have a MENU file you can load the same way. |
|
| Music 5000 | I’ve found that, although many 5000 disks have a !BOOT file, they don’t have the boot option set. If that’s the case, don’t ignore the !BOOT file because it’ll probably preload modules the music files will need. Either *OPT 4,3 and Shift+Break, or just *EXEC !BOOT manually. This should bring you into a menu system. From here you can load a song/program and play it just by selecting the appropriate options.Some disks have a JUKEBOX program which lets you choose songs from a menu. |